mmoexp – Arc Raiders Perk Guide: Top and Bottom Choices
I tested every perk across all three skill trees in Arc Raiders, and today we're breaking down exactly what each perk does, which ones are worth your time, and which you might want to skip. Whether you're a PvP enthusiast or a solo loot goblin, this guide has you covered.
Green Tree – Conditioning Perks with ARC Raiders BluePrints for sale
1. Used to the Weight – Wearing a shield doesn't slow you down as much.
Light shield: no noticeable difference.
Medium shield: slight speed boost.
Heavy shield: noticeable mobility improvement.
Verdict: Very helpful, especially for PvP players.
2. Gentle Pressure – Make less noise when breaching.
Reduces sound slightly, but not enough to be meaningful.
Verdict: Not really helpful.
3. Blasttor – Explosions affect your hearing less.
Ringing after an explosion fades faster, but minor impact overall.
Verdict: Not really helpful unless you're sensitive to audio cues.
4. Fight or Flight – Regain stamina when hurt.
Immediate stamina boost after taking damage; huge survival perk.
Verdict: Elite, very helpful.
5. Proficient Prior – Breaching doors/containers faster.
Doors: ~3 seconds faster.
Containers: ~1 second faster.
Verdict: Not really helpful unless you breach constantly.
6. Unburdened Roll – First dodge roll after shield break doesn't cost stamina.
Can save your life in PvP situations.
Verdict: Somewhat helpful.
7. Survivor's Stamina – Faster stamina regen at critical health.
Modest boost, situationally useful.
Verdict: Somewhat helpful.
8. Downed but Determined – Stay down longer before collapsing.
Extra 34 seconds at max; valuable for revives.
Verdict: Very helpful.
9. Breaching Object Generates Resources – Generates random resources when opening containers.
Limited usefulness due to redundancy with other perks.
Verdict: Not really helpful.
10. Loaded Arms – Weapons weigh less.
Reduces encumbrance significantly, especially with multiple weapons.
Verdict: Somewhat helpful, potentially very helpful for loot-focused players.
11. Turtle Crawl – Take less damage while downed.
Slightly more survivable in PvP.
Verdict: Somewhat helpful.
12. Back on Your Feet – Health regenerates while critically hurt.
Very slow activation and minimal benefit.
Verdict: Almost never helpful.
13-15. Melee-focused perks (Effortless Swing, Sky Clearing Swing, Fly Swatter)
Minimal practical impact; difficult or frustrating to use in combat.
Verdict: Almost never helpful.
Yellow Tree – Mobility Perks
1. Nimble Climber – Climb and vault faster.
Minor improvements; not game-changing.
Verdict: Not really helpful.
2. Marathon Runner – Moving consumes less stamina.
Lets you run slightly longer; great overall utility.
Verdict: Very helpful.
3. Slip and Slide – Slide further and faster.
Slightly improves aggressive PvP movement.
Verdict: Somewhat helpful.
4. Youthful Lungs – Increase max stamina.
Stacks with Marathon Runner for a noticeable boost.
Verdict: Very helpful.
5. Sturdy Ankles – Take less fall damage.
Only situationally useful; know your jump limits.
Verdict: Not really helpful.
6. Calming Stroll – Regenerate stamina while walking.
Works, particularly useful for controllers.
Verdict: Very helpful.
7. Carry the Momentum – Sprinting after dodge roll doesn't use stamina briefly.
Verdict: Somewhat helpful.
8-10. Wall leap, vault recovery, vault jump perks
Minimal practical utility, minor adjustments to vaulting/falling.
Verdict: Almost never helpful.
11. Crawl Before You Walk – Crawl faster when downed.
35% faster crawl speed; excellent for PvP revives.
Verdict: Somewhat helpful.
12. Vigorous Valter – Vaulting not slowed when exhausted.
Slight improvement, one point only.
Verdict: Not really helpful.
13. Effortless Roll – Dodge rolls cost less stamina.
Works for both normal and sprint rolls; highly valuable for survival.
Verdict: Very helpful.
14. Heroic Leap – Leap further when sprinting/dodging.
Minimal benefit.
Verdict: Not really helpful.
15. Vaults on Vaults on Vaults – Vaulting costs no stamina.
Helps preserve stamina during movement.
Verdict: Somewhat helpful.
16. Vault Spring – Jump at the end of a vault.
Fun but rarely useful.
Verdict: Almost never helpful.
Red Tree – Survival Perks
1. Agile Croucher – Move faster while crouching.
15% faster; limited utility unless you want stealth PvP.
Verdict: Not really helpful.
2. Looter's Instincts – Loot revealed faster.
Currently essential due to slower loot speeds in Update 1.13.0.
Verdict: Very helpful.
3. Silent Scavenger – Less noise when looting.
Minor benefit; situational.
Verdict: Not really helpful.
4. Revitalizing Squat – Stamina regen while crouched.
Small improvement; good for endurance.
Verdict: Somewhat helpful.
5. In-Round Crafting – Craft items mid-raid.
Handy for shields, adrenaline shots, bandages.
Verdict: Somewhat helpful.
6. Good as New – Stamina regen during healing effects.
Minor but useful for PvP.
Verdict: Somewhat helpful.
7. Suffer in Silence – Move quietly while critically hurt.
Works depending on surface; situational PvP perk.
Verdict: Somewhat helpful.
8. Broad Shoulders – Carry more weight.
Essential for loot-heavy players.
Verdict: Very helpful.
9. Looter's Luck – Chance to reveal extra items while looting.
RNG-based, but speeds up looting overall.
Verdict: Somewhat helpful.
10. Traveling Tinker – Unlocks additional field-crafting options.
Only truly useful for herbal bandages and raider hatch keys.
Verdict: Somewhat helpful.
11. One Raider Scraps – Chance to find extra fieldcrafted items from containers.
Hard to quantify, not essential.
Verdict: Not really helpful.
12. Stubborn Mule – Better stamina regen while over-encumbered.
Avoid over-encumbrance instead; not needed.
Verdict: Almost never helpful.
13. Three Deep Breaths – Recover faster after abilities.
Works only in specific exhausted states; minor utility.
Verdict: Not really helpful.
14. Mind Sweeper – Diffuse mines/explosives nearby.
Works minimally, easily circumvented.
Verdict: Almost never helpful.
15. Security Breach – Access security lockers.
Loot is RNG-based and quality nerfed, but still useful occasionally.
Verdict: Somewhat helpful.
Recommended Skill Trees
PvP Build:
Green: 27
Yellow: 27
Red: 21
Focus on perks that improve stamina, mobility, and survival.
Solo PvE/Loot Goblin Build:
Red-heavy (37 points) for loot perks and security breach access, with select green and yellow perks for movement and survivability.
Final Thoughts
Arc Raiders perks range from game-changing to almost useless. Whether you're a fast-moving PvP raider or a solo loot-focused player, knowing which perks to prioritize can make a huge difference in your survival and efficiency. My top-tier picks include Fight or Flight, Used to the Weight,with ARC Raiders BluePrints,Marathon Runner, Youthful Lungs, Calming Stroll, Broad Shoulders, and Looter's Instincts.
Skip the almost-never-helpful perks and focus on the ones that directly improve your survivability, movement, and loot efficiency.
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